![]() ![]() intro screen), and the previously mentioned art assets and game footage backdrops create animated papercraft sequences that visually recapture the essence of the game you are about to play. Every game’s main theme song has been updated and remastered for its respective “stage” (i.e. From a functional UI standpoint however, it works, and there are other nice touches as well. The whole production seems a bit confused thematically as to what it ultimately wants to be. ![]() Meanwhile, the interface for selecting the game you want to play is the equivalent of walking through an art gallery while observing portraits hung on the walls, which are in turn themselves windows to smaller performance stages showcasing each title using game footage, original art assets, and sprites. Rare even went as far to create a CG intro to this effect, complete with its own Muppet Show-like theme song. In trademark tongue-in-cheek fashion, Rare has literally taken this theme and run with it, presenting the collection as a classic stage variety show (think vaudeville), where the games are the evening’s performing acts. So, is Rare Replay worth revisiting on Xbox One for the first time?Īs mentioned earlier, Rare Replay is a celebration of Rare’s 30 years in the art and business of making interactive entertainment. For Microsoft, that’s the equivalent dropping the mic, walking off stage backwards with arms outstretched and saying, “What you got, Sony?” Second, it’s clever: with over a third of its included titles requiring Xbox 360 emulation in order to be played, Rare Replay provides an inexpensive early taste of the Xbox One’s new backward-compatibility feature for everyone, which otherwise is only available to gamers in the Xbox One Preview program and is set to roll out for all Xbox One owners in November-giving gamers plenty of reason to check it out. First, it’s auspicious: 30 Rare games in a collection that proudly commemorates Rare’s 30 years in the industry for the low price of $30 CAD, precisely at a time that Microsoft has been publicly refocusing its efforts on games and new original IP (including Rare’s recently revealed Sea of Thieves). Literally announced and released atop of some recent, major sea-changing Xbox One backwards-compatibility announcements at E3 2015 and Gamescom 2015 respectively, this massive anthology of Rare games is two fantastic things at once. The more I play Rare Replay the more I can’t help marvelling at how refreshingly ballsy Microsoft has become over the past two years. ![]()
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